Tetsuri

Design

I designed the game UI & UX personally

Animations

I used UIKit Animations & LTMorphing label library to bring life to this game.

Dev System

We used Socket I.O for for transfering data

Complexity

The game scene is a dynamic collectionView which get its every details from the web service, such as resolution & style...

More details

Different Design for Every Game

Tetsuri is basically a block fitting game but there is some differences due to being a multiplayer game and there are some different rules for it which you can experience it or learn it from game tutorial (inside the game).

Every movement in this game is 20 minuets so everyone can take their time.

You can help others to decide every move on this game! challenge yourself to see who got the best solutions in tough situations!